Immersive Audio Michael G Wagner Immersive Audio Michael G Wagner

First Look: ab Visualiser HOA Pro – Exclusive World Premiere

Audio Brewers turns six, and Alejandro Cabrera gives us the world-premiere first look at ab Visualiser HOA Pro, a modular ambisonics visualization suite that maps your sound field onto 360° and phone video. We also dig into the ab Compressor | Limiter with its seventh-order ambisonics sidechain, and talk about what AI-built plugins mean for specialist developers.

Read More
General Topics Michael G Wagner General Topics Michael G Wagner

Inside Game Audio with GameSoundCon Founder Brian Schmidt

Brian Schmidt, founder of GameSoundCon and architect of the original Xbox audio system, joins me to talk about where game audio is heading, from immersive sound and outsourcing to the real impact of AI on composers, sound designers and voice actors. We also discuss how students can break into a tough job market and what to expect from GameSoundCon 2026 in Burbank and online.

Read More
Immersive Audio Michael G Wagner Immersive Audio Michael G Wagner

Spatial Audio on a Budget: The Ambisonics Construction Set

I sit down with Thorsten Michels at his home in Germany where he shows me his complete DIY ambisonics construction set — the rods, spheres, recorders and adapters behind his open source rebuilds of professional 3D microphone arrays. We also talk about the 84-capsule spcmic and about why immersive audio still hasn't reached podcasts, audiobooks and radio drama.

Read More
General Topics Michael G Wagner General Topics Michael G Wagner

Gamescom 2026 Changed How I See the Games Industry

Gamescom is enormous. 368,000 visitors, more than 1,700 exhibitors, and for the first time the entire Cologne convention center sold out. Standing in the middle of it left me more impressed than any industry event has in years, and it changed how I see the games industry. That shift is what pushed me into making this video, which turns into something of a rant along the way.

Read More
Immersive Audio Michael G Wagner Immersive Audio Michael G Wagner

D1vert by Max1mus Audio: A Free Fix for Immersive Channel Chaos

In this video I check out D1vert, a free immersive audio plugin from Max1mus Audio that tackles one of the more annoying problems in higher channel formats like 9.1.6: channels that simply won't line up in the right order. I set up a real-world example in Reaper to see how well this small, simple tool handles a headache that usually calls for far more complicated solutions.

Read More
Immersive Audio Michael G Wagner Immersive Audio Michael G Wagner

Penteo vs NUGEN Halo vs Illusonic vs Max1mus: Upmixing Compared - with Gert Keunen

In Part 2 of my series with Gert Keunen, author of Stereo Was a Nice Try, we take on the controversial question of whether you should upmix at all — then break down the immersive upmixing plugins that matter, from the pro-grade industry standard to free research tools and affordable creator options. We dig into sound quality, latency, format support, and price, and we each name a pick by the end.

Read More
Immersive Audio Michael G Wagner Immersive Audio Michael G Wagner

Immersive Audio Panners Explained — with Gert Keunen

I sit down with Gert Keunen, author of Stereo Was a Nice Try, to break down the immersive audio panning plugins that matter right now — from cinema-grade channel tools to creative, movement-driven effects — and what actually makes one worth putting in your workflow. It's Part 1 of a two-part series (upmixers are coming next), and we each reveal a personal favorite at the end.

Read More
Immersive Audio Michael G Wagner Immersive Audio Michael G Wagner

Inside South Loop Studios: A Spatial Audio Suite Built in Months

I sit down with Ben Weatherill, the one-man team behind South Loop Studios, to talk about how a small side project became a full suite of immersive audio tools — from Orbit and Orbit Pro to the Esfera streaming platform, OSLS, and Cota — in a matter of months. We dig into open formats like IAMF and Google Eclipsa, how they stack up against Dolby Atmos and Apple Spatial Audio, and where 3D sound is headed next.

Read More
General Topics Michael G Wagner General Topics Michael G Wagner

The $39 Knob Controller That Does It All

I've spent years hunting for one compact controller that handles both video editing and music production, and I think I've finally found it for under 40 bucks. In this video I show you how to set it up, how it performs in a DAW and in DaVinci Resolve, and the one caveat to keep in mind before you buy.

Read More
Immersive Audio Michael G Wagner Immersive Audio Michael G Wagner

A Chat With Nine Angles For Forte

I sit down with Pablo Garcia-Valencuela of Nine Angles For Forte, a two-decade pioneer of immersive live performance, to dig into SPAT Curve, his patent-pending 3D Kontakt instrument built for the stage. We cover where immersive audio is heading, why he builds instruments rather than tools, and a few creative directions that genuinely caught me off guard.

Read More
General Topics Michael G Wagner General Topics Michael G Wagner

"Suno Stole All the Music" — Let's Talk About That

I'm following up on my Berklee/Suno response video by answering the most interesting comments you left — from the "AI stole all the music" argument to whether generative tools belong in a music college at all. Expect a lot of nuance, a few disagreements, and an honest look at what music education needs to get right for the next twenty years.

Read More
Immersive Audio Michael G Wagner Immersive Audio Michael G Wagner

Is Vert1go the Easiest 3D Auto-Panner Yet?

I dive into Vert1go, the new immersive 3D auto-panner from Max1mus Audio, and explore everything from its pattern library and draw mode to a clever feature for object-oriented workflows like Dolby Atmos. I also compare it head-to-head with Sound Particles' Beat Panner so you can decide which one belongs in your immersive audio toolkit.

Read More