Immersive Audio Michael G Wagner Immersive Audio Michael G Wagner

Dolby Reference Player: Do You Actually Need It?

Dolby recently made the Dolby Reference Player available to buy on its own, so I take a hands-on look at what it does, how it fits into Dolby Atmos quality control, and how to create a bitstream you can actually test. The real question, though, is who this $50 tool is for — and whether hobbyists and semi-professionals need it at all.

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General Topics Michael G Wagner General Topics Michael G Wagner

Should a Music School Teach Suno? My Response to Adam Neely

Adam Neely says Berklee made a serious mistake with its Suno-based "Bots and Beats" songwriting course — and as a creative technology educator and department head who defends AI more than most, I largely agree with him. But in this video I add the nuance his argument is missing: why being "out of touch" can be a feature of good education, why the Suno ethics are messier than simple theft, and why the public isn't quite as hostile to AI music as his corner of the internet suggests.

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Immersive Audio Michael G Wagner Immersive Audio Michael G Wagner

Orbit Pro First Look: Convert Dolby Atmos to Eclipsa Audio

In this first look I explore Orbit Pro, the new Pro version of the Orbit player from Orbit Spatial, which can now transcode Dolby Atmos Master Files directly into YouTube-supported Eclipsa Audio—something even Pro Tools can't do yet. I also walk through its new video import, multi-track sessions, webcam head tracking and improved loudness metering, and explain why it's a strong pick for anyone serious about immersive audio production.

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Immersive Audio Michael G Wagner Immersive Audio Michael G Wagner

Dolby Atmos, Studios on a Budget & Beer — My Chat with Gert Keunen

In this episode, I chat with Gert Keunen, mastering engineer and author of Stereo Was a Nice Try, about everything from setting up a budget immersive studio to mixing secrets for Dolby Atmos and why thinking immersive from the start changes everything. We cover DAWs, headphone mixing, the LFE channel, loudness, virtual instruments, and even what beer style best represents an immersive mix.

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Immersive Audio Michael G Wagner Immersive Audio Michael G Wagner

The Areal SR1: A New Approach to Immersive Headphone Audio

I take a first look at the Areal SR1 — a groundbreaking set of immersive headphones from Belgium that uses multiple physical drivers per ear cup to reproduce spatial audio through your own ear geometry, bypassing software-based HRTF simulation entirely. In this video I walk through the hardware, the audio interface, the setup process, and give my honest verdict on whether the SR1 lives up to its fascinating concept.

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Immersive Audio Michael G Wagner Immersive Audio Michael G Wagner

Which DAW Is Actually Leading Immersive Audio Right Now?

I ranked every major DAW by the immersive audio features added in 2025 and early 2026 — from platforms with zero native support all the way to the surprising leader at the top of the list. Spoiler: Avid Pro Tools has quietly pulled ahead of the pack with native multi-format spatial session architecture, Sony 360 RA integration, and Audio Vivid support.

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General Topics Michael G Wagner General Topics Michael G Wagner

Why I Generate AI Music But Never Listen To It

I respond to your comments on AI music — covering copyright, monetization, the Deezer study, and why 97% of listeners can't tell the difference between AI and human-generated tracks. Plus: why I use Suno regularly but almost never listen to what I create, and the funniest comment I've ever received on this channel.

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Immersive Audio Michael G Wagner Immersive Audio Michael G Wagner

The Plugin That Changes Dolby Atmos Mixing Forever

Fiedler Audio's new Armada plugin lets you use any mono plugin on immersive audio tracks and even on Dolby Atmos master channels via the Dolby Atmos Composer — and in this video I put it through its paces with FabFilter Pro‑Q and Pro‑C in Reaper. If you've been looking for a Waves Immersive Wrapper alternative from a developer you trust, this one's for you.

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AI Music Michael G Wagner AI Music Michael G Wagner

Slow Burn On Your Skin

"Slow Burn In Your Skin" — born from experimenting with Suno 5.5's latest features and seeing just how far its native language model can go with lyrics. And I had a pile of unused Kling credits.

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General Topics Michael G Wagner General Topics Michael G Wagner

Rick Beato Is Almost Right About AI — Here's What's Missing

I respond to Rick Beato's argument that AI data centres are headed for the same fate as 1990s recording studios, agreeing with the core pattern while adding nuance around the hybrid future of local and cloud AI. I also demonstrate how to generate a complete AI song entirely on your local machine for free, using LM Studio and ComfyUI with the open-source ACE-Step 1.5 model.

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General Topics Michael G Wagner General Topics Michael G Wagner

SnappySnap + Claude AI: A Virtual Collaborator Inside Your DAW

In this follow-up to my SnappySnap review, I demonstrate the plugin's MCP integration, which lets you use Claude as a natural language interface to position immersive audio objects, create snapshots, and automate your mix — all inside your DAW. I walk through the full setup from scratch and show what this kind of AI-plugin collaboration actually looks like in practice.

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General Topics Michael G Wagner General Topics Michael G Wagner

Sound Particles InShaper — Multi-Channel Waveshaping Up to 22.2!

In this video, I explore InShaper, Sound Particles' new LFO-driven waveshaper plugin, and put its impressive multi-channel capabilities — supporting formats all the way up to NHK 22.2 — to the test in a 7.1.4 Dolby Atmos session in Reaper. While the plugin has some limitations for immersive audio work, such as the inability to bypass individual channels internally, it's a convenient and powerful tool for spatial audio producers looking to add creative waveshaping to their multi-channel workflow.

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General Topics Michael G Wagner General Topics Michael G Wagner

How SnappySnap Can Transform Your Immersive Audio Workflow

SnappySnap by Electric Smudge lets you automate entire parameter snapshots instead of individual parameters, making immersive audio workflows in Atmos, Sony 360 RA, and other formats dramatically easier. In this video, I demo the plugin with the Sony WalkMix Creator and take a look at its standout features, including snapshot interpolation, elasticity smoothing, instance linking, and built-in MCP integration for large language models.

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Immersive Audio Michael G Wagner Immersive Audio Michael G Wagner

Orbit by Orbit Spatial: The Atmos Player We've Been Waiting For

In this video, I review Orbit by Orbit Spatial — a brand-new dedicated Dolby Atmos music player that finally makes it easy to play back and inspect your Atmos master files without needing the Dolby Atmos Renderer. At just 79 pounds (39 for educational users) and packed with features like object soloing, head tracking, and metadata PDF export, this Mac-only tool gets my first-ever unconditional buy recommendation.

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