Let's Create a Dolby Atmos Maschine
In this video, we explore the surprisingly easy and cost-effective process of producing Dolby Atmos within the Native Instruments Maschine ecosystem using the Fiedler Audio Dolby Atmos Composer plugin.
Multichannel Side-Chaining With Gravitas
In this video, I demonstrate how Fiedler Audio's Gravitas plugin can be used to sidechain a 16-channel third-order ambisonics track with another 16-channel third-order ambisonics track, showcasing its unique capabilities and versatility in creative audio processing.
Fiedler Audio Gravitas Review
In this video I explore Fiedler Audio's new plugin, Gravitas, showcasing its unique approach to dynamics processing, particularly for multichannel audio and Dolby Atmos.
Two Spatial Audio Features Of Mixbus 10
In this video I explore Harrison Mixbus 10's post-fader inserts and its groundbreaking Dolby Atmos implementation on Linux.
Apple Spatial Audio Monitoring in Mixbus 10
This video demonstrates an advanced routing setup for using Dolby Atmos in Harrison Mixbus 10 within a stereo mixing environment, utilizing Ginger Audio's GroundControl Sphere and Apple Spatial Audio Monitoring with AirPods to seamlessly switch between immersive 7.1.4, binaural, and stereo outputs.
Dolby Atmos in Mixbus 10
Harrison Mixbus 10's straightforward implementation of Dolby Atmos allows users to easily convert their stereo projects into immersive audio mixes, making it an attractive option for those looking to create Dolby Atmos content without the complexity found in other digital audio workstations.
How About Apple Spatial Audio on Windows?
In this Q&A video, I tackle a range of viewer questions about spatial audio, binaural rendering, room correction, and the challenges of creating personalized HRTFs.
Two New Ways of Rendering Apple Spatial Binaural Audio
In this video, I explore the latest developments in using Apple Spatial Binaural Rendering for Dolby Atmos production workflows, demonstrating how to set up immersive 3D audio experiences in Studio One and Ableton Live using native support and the updated Audiomover's Binaural Rendering plugin.
Getting Started With 360 Reality Audio
In this video, I explore the 360 WalkMix Creator, the core of Sony's 360 Reality Audio format, demonstrating its ease of use and impressive capabilities within Ableton Live 12, while also discussing the concerning accessibility issues and the need for Sony to reevaluate their approach to make the technology more widely available to producers and students.
Voyage Audio Spatial Mic Review
In this comprehensive review, I explore the Voyage Audio Spatial Mic, a versatile second-order Ambisonics microphone with 8 capsules, demonstrating its ability to function as a mono, stereo, or surround sound microphone, and showcasing its impressive performance in various sound tests and applications, making it an excellent choice for anyone interested in spatial audio.
New Plugin Alert!
In this video, I dive into two innovative plugins: Audio Brewers' Astrometry Delay, an immersive tap delay with unique features, and NovoNotes' SideRack, which allows you to integrate iOS audio units into your DAW, showcasing their capabilities and potential applications in music production and sound design.