Finally! The Complete Dolby Atmos Mastering Solution - Fiedler Audio Mastering Console 2.0
Today I'm diving into Fiedler Audio's groundbreaking Mastering Console 2 for Dolby Atmos - a completely reimagined application that fundamentally changes how we approach Atmos mastering. This isn't just an update; it's the first comprehensive mastering solution that combines multiple workflows into one powerful tool. No more jumping between your DAW and the Dolby Atmos Album Assembler - everything from fine-tuning to album assembly happens right here. The Mastering Console introduces game-changing features like a true peak limiter that measures post-render but limits pre-render for unprecedented loudness control, and Windows users can finally monitor how their mixes sound through Apple Spatial Audio. Plus, with direct Supperware head tracker support, room tuning capabilities, and the innovative OBAM plugin format that manipulates Atmos metadata directly, this tool extends far beyond what Dolby's own software offers.
While this video serves as a bird's-eye view of the Mastering Console's extensive feature set, I'll be creating detailed deep-dives into specific aspects in upcoming videos. The software seamlessly integrates into any Atmos workflow, whether you're using Pro Tools with the Dolby Renderer, Fiedler's own Dolby Atmos Composer, or any Atmos-capable DAW. Though primarily targeted at professionals with its robust feature set, the pricing remains accessible enough for serious hobbyists. Everything has been thoroughly certified by Dolby to ensure full compliance with their technology standards. If there's a particular feature you'd like me to explore first, let me know in the comments below!